Roll up, roll up, folks! Here’s a whole new way to melt your GPU! That’s right, people: you’ve heard of ray-traced graphics, but have you heard of ray-traced sound?

In all seriousness, the idea of ray-tracing for sound makes perfect sense—after all, both sound and light are waves, they both bounce around environments, and they both get absorbed and reflected to varying degrees by different surfaces. YouTuber Vercidium, whose channel hosts fascinating videos about multiple different aspects of game development, has been playing around with the idea of raytraced audio for quite some time. He posted a video on the subject a year or so ago, and…

Read the full article at GIZMODO.COM